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Minimimarskebeau "The Ramp" -Something that is not as called game, and it may be correct if it is a digital toy [Developer interview]

An interview with the developer of the new indie game I'm worried about this project. This time, HyperParadise Development, Minimal Skating Board Games " THE RAMP " released on August 4 for PC delivers mini-in-tabs to developers.

This work is a minimal game specialized in skating boarding jumping up to vertical (vertical). As in the Tokyo Olympics competition "Park", we will fly vertically while riding on the skateboard and decide techniques. However, there is no score or mission, and it is a game that enjoys the movement itself of the skateboard that just jumps up and landing, and the developer he also says "it may be a digital toy rather than saying game." Japanese not supported at the time of writing.

"The Ramp" is delivered for 620 yen.

- First of all, please introduce yourself. What is your favorite game?

PAUL Hello. It is PAUL that is developing indie game in Berlin. He is 25 years old. He likes various genres of games. If you give one favorite game while playing so far, it is "Skate 2" of EA.

NBA 2k18 | HOW TO GET YOUR SKATEBOARD AFTER PATCH 4!!! ~ WE GOT FINESSED WHEN WE HIT 92 OVR!!! -Why did you start developing this work?

Paul 17 years ago, the skateboard is a passion for me. Actually, the trigger that I started the skateboard was a skateboard game ("Tony Hawk's Pro Skater 4"). There is such a thing, and when you make a game yourself, I wanted to make a skateboard game is just a natural thing.

- Please tell me the characteristics of this work.

PAUL As long as you know, this work is the first skateboard game that pursues the reality of the vertical lamp (half pipe) and pumping in a bowl (speed up). This pumping system allows players to experience the wonderful flow of actual vertical skateboarding. This was what I thought that I was not enough to other skateboard games.

- What kind of person do this work do you want to play?

PAUL I want everyone to play. But as not to say, this work is a very small game. Maybe it is not enough to call the game, and it may be correct if it says digital toys. It will be the best when you want to kill for a little bit about 15 to 20 minutes. After work, it may be good to relax a bit.

- Is there a work affected by this work?

Paul yes, of course! As mentioned above, it was very influenced by the "Tony Hawk's Pro Skater" series. Besides, we have also inspired a lot from skateboard games like "Skate" of EA.

-Do you have any plans for Japanese language for this work?

I'm thinking of adding some languages ​​including Japanese with PAUL update. However, because there is almost no text in this work (about tutorial and setting), if you are a player who knows a little English, it will be possible to play this work without any problems.

-Did you have an impact on development by new coronavirus?

Paul yes. However, I think that the developers who are working alone are very blessed. Every way we were developing at home, so what limit did not affect me. However, I had a hard time to show this work to other people before releasing and I was hard to play.

- Is it okay to deliver and revenerate this work?

Paul, of course. I am very happy to be able to

- Lastly, please give a message to the Japanese reader.

Paul I love Japanese culture and Japanese food! When the pandemic is over, I would like to go to Japan by all means. Besides, I love Japan's wonderful skateboard community. Congratulations on the three gold medals on the skateboard at the Tokyo Olympics!

--thank you very much.

◆ About "attention indie mini questions" This series is a serialized plan that interviews the works with indie led by indie led by ** Release. Questions are formatted to format a regular series, and we aim to deliver the voices of many developers as much as possible. Enjoy more than 400 other interview articles.

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