There is no doubt that Marvel s Avengers did not meet any of the expectations as its developers or fans had regarding the project. Square Enix is perfectly aware of this, and through its most recent financial report, they revealed that hiring Crystal Dynamics to work in the game was a bad decision.
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Yosuke Matsuda, President of Square Enix, admitted that Crystal Dynamics did not have enough experience working on these games as a service, and for now it does not fall more than to learn from errors and move on. He here an extract from the statement of him:Marvel s Avengers was an ambitious title that we take within the game model as a service. We were able to cope with the challenges during development and throw the game, but the title was not as successful as we would have liked. Although this new challenge had a disappointing result, we are sure that the GAAS model (Games A Service) will grow in importance as the titles are oriented more and more towards it.
It seems that indeed, their authors have been learning about the mistakes of this game, since just this week they mentioned that they would be removing all the microotransractions that facilitated progress within the title.
Editor s note: ouch. The truth is that I do not know if all the fault must have it Crystal Dynamics, but I think that what affected this game was to give you this multiplayer approach instead of having created a Single-Player adventure. We only see the reception that is having the game of guardians of the galaxy.
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