Skip to main content

Atlude creates a game they hope to be a pillar for the studio

Tell's product manager Shinji Takeda has just referred to something important to the players' community. According to Takeda, they have a major project currently underway. Depending on the developer, they work on a new game they hope to be a pier for the studio that goes ahead.

Although Takeda has not provided any other information on what this next title will be, it revealed that the project will be interesting and satisfactory for everyone.

I have chosen the word 'challenge' as a keyword for 2022, with the hope we can get out a game that could potentially become a pillar for Atlas, Takeda said. The staff are currently working hard to develop this game so that it's interesting and enjoyable for everyone.

Tell is the same studio that gave the world of the game Shin Mega mi Tense 5 and Persona 5. Given the success of these games, Allude has proved that they are, indeed, able to answer several audiences without losing sight of the attraction of the original concept..

The development team of Atlas is composed of several divisions. The department that was part of the interview was the studio's creative department. This team is found to be the one that offered the Shin Mega mi Tense and Train Odyssey titles. That said, some fans hoped that Takeda's allusion could suggest the return of Train Odyssey. After all, the title has already been announced previously but without further update on its development. Yet it is possible that it is a different project.

Anyway, Allude has definitely something big for 2022. The long-time fans of the studio are well aware of their excellent game portfolio. They have nothing to fear in this regard.

What do you think they are working? Let us know in the comments below.

Look too

Comments

Popular posts from this blog

Crysis Remastered First Look: Is This Really All We Get?

Crisis Remastered The very first images appeared in the Microsoft Store and seem to expose minor enhancements compared to the initial game. As provided by reserving the users, who compared the gameplay series of the initial to those described in the screenshots of to remaster, there appears to be room for some little improvements, but a worldwide aspect is disappointing compared to at the 2007 first-person shooting video game. Lighting and foliage seem to be a decline compared to the high quality level they have actually reached in the initial Crisis, which had a much better definition of the aspects on the screen when it now appears a little rinsed. That said, the game undoubtedly brings improvements with regard to reflections and the level of detail, even if we do not understand to what degree it will be kept in the final version in motion. According to the Microsoft Store list, Crisis Remastered is launched on July 23 for PC, PS4, Xbox One and Nintendo Change. Because they origi...

Dofus: Wa Wabbit Panoplie, Where and How Drop On Temporis 6?

The Cawotte Dofus requires a variety of WA Wabbit for a step of his quest, and it s the server, which includes the tempor! For this 6th edition, on several possible destinations for the drop of items! Where Drop The WA Wabbit Panoplie on Temporis 6? Note that this time, each object will ask you to go to a different area of ​​the world of the twelve. Worse, the CAPE forces you to make a dungeon of frost or Wa Wabbit, at least (the drop is not mandatory). Suffice to say that this panoplie will give you a hard time! WA WABBIT Crown Level 60 71 to 100 vitality -30 force 31 to 31 Intelligence -30 chance 30 to 31 agility 2 to 3% critic -1 reach 7 to 10 tackle 7 to 10 Esquivial PM Drop Craquelopic 5.09% Dragnostik Skeptic 5.09% (Archmonstrate Dragoeuf Coal) Dragoeuf coal 5.09% WA WABBIT CAPE Level 60 71 to 100 vitality 21 to 25 power 1 reach 5 to 7 tackle Drop Lemon jelly 5.09% WA WABBIT 5.09% WA WABBIT Staff Level 60 71 to 100 vitality 21 to 30 force -30 Intelligence 21 to 30 ...

Rose: I am very happy with the three points

Borussia Dortmund - 1. FSV Mainz 05 3: 1 (1: 0) Marco Rose (Trainer Borussia Dortmund): I am very happy with the three points. Sometimes we were a bit driving with the ball, but had everything well under control. In the second half, Mainz became active. The 2: 0 gave the necessary tranquility, back out of the back then we will be hard again. That s unnecessary that we have to discuss it again and again. Bo Svensson (coach FSV Mainz 05): We were still well served in the first half, we got out well in the second half, were bolder. In the end it s 3: 1 out, well. With the first one Halftime I m not satisfied, in the second there were many good things. SC Freiburg - RB Leipzig 1: 1 (0: 1) Christian Streich (coach SC Freiburg): In the first half Leipzig was better, it was difficult for us. In the second half, the team has made an outstanding game against such an opponent, that was very pleasing. Jesse Marsch (coach Sc Freiburg): One point is fair, but I m dissatisfied with the second...